Overview of V-Ray Next 4 For Unreal Benefits
As one of the world’s most popular physically-based renderers, V-Ray is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Chaos Group also noticed the rapid adoption of Unreal Engine by many of these firms to create interactive or immersive experiences, so for them to produce V-Ray for Unreal was a logical step.
When you render with V-Ray for Unreal, you get the exact same photorealistic quality that V-Ray is known for. V-Ray taps into the full combined power of your GPUs and CPUs for ultrafast ray tracing.
Once your V-Ray scene is imported, you’ll be ready to take full advantage of the VR capabilities in the Unreal Editor. V-Ray for Unreal makes it fast and easy to create high quality, immersive VR.
Overview of V-Ray Next 4 For Unreal Features
- Added support for Unreal Engine 4.24
- Added ‘Track Active RenderView’ option to get the current render view aspect ratio
- Added support for Unreal Brushes geometry
- Improved speed on render and vrscene export
- Improved speed when opening VFB
- Improved .vrscene export – generates .bat file to be used in standalone rendering
- Improved saving of VFB history and adjustments settings when exiting VFB
- Fixed Unreal material with Unlit shading model not generating GI
- Fixed export failed for Cube Texture with Default compression settings
- Fixed rendering expressions in different Normal spaces
- Fixed crash when rendering substance materials
Technical Details and System Requirements
- Supported OS: Windows 10 / Windows 8.1 /Windows 7
- Processor: Multi core Intel Series or above, Xeon or AMD equivalent
- RAM: 4GB (8GB or more recommended)
- Free Hard Disk Space: 4GB or more recommended